Announcing the 2009 Origins Warhammer 40K RTT

Posted by Ranillon

The final piece of our offerings for Origins this year is in place -- An official Warhammer 40K Rogue Trader Tournament.  You can see its Games Workshop listing here

The tournament will use the standard Rogue Trader rules for 40K (here) and takes place starting at 9:00am on the 27th of June, a Saturday.  The tournament will be 1750 points, include three rounds, and last the whole (single) day.  Official GW produced trophies/certicates will go to the winners (along with any other prizes that might get donated to our efforts).  One caveat -- there are only 24 spots available, so if you want to go down as the winner of the first (hopefully) annual Origins RTT be sure to sign up early and often.  There will be a cost to get in, naturally, but I can't tell you yet what it is (I put down $10 per person to cover my expenses, but there is a chance that Origins may add something to the total for their own purposes).

 So, this means now that 40K Space Hulk is on Thursday, the World's Largest Apocalypse Game on Friday, and finally the official Origins 40K Rogue Trader Tournament on Saturday.  If you want to enjoy Warhammer 40K this year, Origins will be a good place to visit!

Posted on: 1/9/2009 at 8:27 PM
Categories: Cool Stuff | Painting
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Apocalypse Rules Beta 1

Posted by Ranillon

Here is my rough draft of the Apocalypse rules for the big game at Origins:

1)  All Games Workshop and Forgeworld rules will be used, with later rules/updates trumping older ones.  Likewise, Lords of Battle from Bell of Lost Souls will also be used.

2)  No points limit.

3)  Super-heavies, Titans, and fliers can all be used.

4)  All starting forces for a particular player must be deployed on the same table.  A table is defined as an actual physical 4 x 8 table (from 6 to 8 will be used in total).  Reserves brought in after the first turn can be deployed anywhere.

5)  A full turn will be two hours while each side will have one hour to complete their individual turn.  Turns will be timed.  All actions must immediately cease when time runs out for that turn.

6)  Each side will have as much as one half hour to initially deploy their troops.  Deployment for each side will be timed and the side that deploys the fastest gets the first turn.

7)  There will be two objective markers per table, one each in the deployment area of each team.  Each marker counts for one point.

8)  In addition, each player must designate a "leader model" in his force.  This leader model is worth one point if killed.  However, being a "leader" endows the model with the Eternal Warrior rule even if he does not usually possess it.  The leader model can likewise claim enemy (those in the opposing team's deployment zone) objective markers by himself.  If he does so either alone or as part of a group he gains +1 point for his team.

9)  For the sake of completing a turn players can delegate control of all or some of their models to other players for any period of time.

10)  Prizes will be awarded for the most impressive model and the best painted model.  Any officials associated with 40Korigins.com are not eligible for these prizes.

11)  All rules questions and rulings made on site by 40kOrigins.com officials are final.

12)  40kOrigins.com and Origins is not responsible for any theft or damage to your models.  So, keep an eye on them!

Comments and critiques are welcome.

Posted on: 1/8/2009 at 8:59 AM
Categories: Planning
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Apocalypse Tower

Posted by Ranillon

Been a busy holiday season.  Despite that I've kept painting, but I am caught presently in that period of time when I have a number of projects approaching completeness, but none that have actually gotten there.  It doesn't help that I have the bad tendency to work on a bunch of projects at once thereby dispersing my efforts (it does mean that when I do get things done I have a bunch finished at about the same time).  So, here is another item from this last year I modeled -- an anti-aircraft tower.

In the apocalypse games I've played in enemy aircraft have tended to be a bother.  So, I grabbed an old fantasy fortification tower that wasn't doing anything, added a bunch of bits, and the finished result was this anti-aircraft tower.  It uses the Forge World rules for fortifications.  For 140 points I get a tower with AV14 and six hits with a long-barrel, Anit-Aircraft mount, twin-linked Autocannon and sentry Heavy Bolter.  It can even hold an unit that can sit inside and shoot out.  I haven't had the chance to use it in a game yet, but I figure it ought to give the enemy airforce fits.

Posted on: 1/4/2009 at 8:23 PM
Categories: Modeling | Painting
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Sign Up

Posted by Ranillon

I saw a model kit at the local hobby shop at a discount and picked it up.  Among other things it had small miniature road signs that I thought would be cool to paint up and add miniature posters with a suitably Imperial theme.  However, another idea occurred to me.

Instead of some generic 40K themed message why not offer this space to those individuals or game shops that denote prizes for any of our 40K events?  Want to advertise your store?  Just state something your think sounds good?  Here's your chance.

Sure, it's a small reward, but I think a clever one.  So, keep this in mind if you feel like donating.

Posted on: 1/2/2009 at 6:41 PM
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