Posted by Ranillon on 29. September 2009 22:17
The long suffering Space Wolf players can finally rejoice (and we Dark Angel players feel envy) – the new codex is here! No more using an old book from the dark ages, but something using the newest edition of 40K.
New Releases this month: Codex Space Wolves; Space Wolves Pack (you can make Grey Hunters, Blood Claws, and power-armored Wolf Guard); Wolf Guard Terminators; Space Wolf Battleforce; Canis Wolfborn; Njal Stormcaller; Lukas the Trickster; the Mega-Paint set, and; a whole horde of Lord of the Rings models (Golden King of Harad, Harad Commanders, Abrakhan Guard, Easterling Commanders, Black Guard Commanders, Black Guard, Kardush the Firecaller, Knight of Umbar, and the Betrayer – whew!).
Pages 16-27 – Design Notes for the new Space Wolf Codex: Just what you would expect, the designer of the new codex gives his thoughts on the new book. Mostly, he describes the changes to the codex from the old version. He also demonstrates that the fluff hasn’t really changed, but there are extra details now that improve the ‘Wolves story. There are also plenty of great pictures of the new models that should inspire any old or new Space Wolf player. An example army design is included complete with point totals while on the next two pages is a short guide on how to paint ‘Wolves.
Pages 32-35 – Legions of the Eye: This is an overview of the new Lord of the Rings models, all of them minions of Sauron. I have to admit that the models are quite nice. Too bad you can’t really use them for Warhammer or 40K (not without risking having them denied use in a tournament, at least).
Pages 36-45 – Blood and Sand, Campaigns in the South for LotR: This is an extensive discussion (with pictures) of running scenarios and campaigns using Easterlings, Haradrim, and similar forces. The last two pages are a showcase of various armies that the Studio guys run.
Pages 46-51 – Mighty Heroes, Mighty Deeds: This article is really just a somewhat self-evident discussion of using special characters in Warhammer. Yes, certain characters just beg to be used with certain types of armies. We knew that.
Pages 53-71 – The Wrath of the Stormcaller: This is this month’s big battle report with 2000 points of Space Wolves (duh) going up against a similar amount of Chaos Daemons. This particular scenario adds the wrinkle of allowing the Daemon player (Alessio Cavatore) to field four major demons. Otherwise, beyond killing things the aim is to grab the majority of three objectives. As usual the report includes plenty of pictures. The two armies are almost all infantry, with only a Soul Grinder and SW dreadnought as exceptions to the rule. Beyond this you get exactly what you expect, a rundown of the battle blow-by-blow.
Page 73 – Hobby Essentials: This is a single page on how to model snow (appropriate since you don’t usually associate Space Wolves with tropical beaches).
Page 76-77 – Standard Bearer: This month Jervis talks about the fun to be had at group painting nights. This includes how they are handy at helping you “assembly line” a large army while bonding with your gaming friends. It’s not like there is nothing to debate here, but likewise Jervis is kind of preaching to the choir. Only a novice to the game is likely to have not heard of group painting nights.
Pages 78-85 – Super-Interchangeable Space Wolves: Besides sounding like the name of a Japanese anime series, this article is meant to inspire you with all the various ways you can put together the new SW kits to create unique troopers. This includes showing the entire contents of the new Wolf Pack box, numerous examples of constructed/converted marines, and on the last two pages some pictures of ‘Wolf vehicles. I certainly think this is a great article if you are getting into Space Wolves for the first time, but can also be helpful just to stir the creative juices when it comes to modeling troopers with some pizzazz to them.
Pages 86-87 – Citadel Hall of Fame: This month Dave Thomas talks about some classic Bretonnian models he’s painted and still uses in his own army. Nice to see the Brets getting a little love.
Pages 88-95 – Painting Masterclass: Maybe the most useful article this month, here is a step-by-step guide for painting up Wolf Guard. The specific examples may relate to Wolves, but they can easily be translated to any other model that might interest you. After all, a face is a face is a face regardless if it is a Space Wolf Blood Claw or Empire halberdier.
Pages 96-103 – Master Modelers: This is a few pages of examples of how to use GW terrain kits, some regular around-the-house junk, and cleverness to create some truly great scenery. I especially like the example of the deluxe Skyshield landing pad – it uses only GW kits to great effect. It’s the sort of finished product anyone could create with sufficient dedication.
The rest of the issue (and any pages I did not specifically list) are the usual GW ads and event listings. I won’t tell you what the last page teaser is for, but it’s something that Indiana Jones’ father really, really wouldn’t like.
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Posted by Ranillon on 27. September 2009 02:41
Just a quick post (life is just too damn busy) -- here are two more videos from Origins 2009. We are approaching almost a 1000 views for the World's Largest Apocalypse game video so I thought I would add some more coverage. Likewise, there is also a video showing our table from the convention, including good pictures of the awards and prizes for the RTT.
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Posted by Ranillon on 24. September 2009 23:14
The English Civil War took place between 1641 and 1651, although as a historical event it really did not end until 1660. During that time there were actually three wars – the First (1642-46), Second (1648-49), and Third (1649-51) Civil Wars – the execution of the King (1649), a short-lived republic (1649-53, 1659-60), the Protectorate (1653-59), and finally the Restoration of the monarchy in 1660. The society of the British Isles was thrown into chaos, governments came and went, and a lot of people suffered. The effects of the conflict were far reaching and are still being felt today. For instance, 15-25% percent of the population of Ireland died and the war led directly to the centuries of conflict and religious strife that has plagued the Emerald Isle ever since.
Causes of the War
At its heart the English Civil War was about the respective roles of the King and Parliament, the relationship between English, Scotland, and Ireland, and finally social strife between Protestants and Catholics.
The king at the time was Charles I (1600-49), the second monarch of the Stuart dynasty. The Stuarts had ruled Scotland for generations, but England only from 1603 when Charles’ father James took the throne after the Tudor Elizabeth I died childless. Physically small and suffering from a lifelong stutter, he grew up to be a prickly, haughty, and fully aristocratic personality who believed deeply in the Divine Right of Kings. He was a man better suited to be a ruler than politician, but had the misfortune to be king of a country with a comparatively strong parliament. His autocratic rule and disinterest in compromise slowly poisoned relations between the king and his parliament, but it was two major issues that primarily led to a break between the two.
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The English Civil War? Who Cares?
I know what you are thinking – an article on some long ago conflict with primitive technology and people dressed oddly? What does it have to do with anything current, let alone Games Workshop gaming?
Let me answer the second question first – there are many links between GW and historical miniatures gaming, from those who work/have worked for the company to the fact that Warhammer Fantasy is in many ways just historical miniatures with different names and some magic thrown in. Likewise, since it is Warhammer Historicals it is using the Warhammer brand.
As for the second the importance of the English Civil War(s) lies in the effect it’s had on our modern systems of government and democracy. Both Great Britain and the United States (among others) can trace a lot of its “constitutional” ideals back to the period of the conflict. It went a long way toward resolving not only the relationship of King with Parliament, but also what it meant to be a citizen in a democracy.
Think of it this way – while the connection for anyone from Great Britain (or the Commonwealth) is obvious, it is nearly as strong for the United States. Remember that for the Founding Fathers the English Civil War was a relatively recent event. Benjamin Franklin was born just 46 years after the Restoration and for him and many of his ultimately rebellious contemporaries the events of the Civil War were as relevant to them as the two World Wars are to us. Thus, the English Civil War and its effects had an important formative influence on the U.S. constitution. |
The first was that for many years Charles ruled without parliament meeting at all. At that time it only met whenever the king called it into session, but after disputes in the early part of his reign he simply dismissed parliament and wouldn’t reconvene it. That left him in something of a bind as it was parliament that traditionally controlled the purse strings to pay for the workings of government. To get around this Charles came up with a number of different strategies mostly utilizing old, all-but-forgotten laws which allowed him to collect some of the money he needed. These measures were widely unpopular and fed the growing feeling that Charles was in fact a tyrant ruling without the consent of the people (well, at least the important people).
Yet, it was the other great issue that ultimately triggered the war – Charles interest in moving the churches of England and Scotland toward a more traditional direction that returned some of the pomp and circumstance lost since the reformation. In a Protestant land rife with what by modern standards would be called religious bigotry these changes were commonly seen as the first step in moving the British Isles back toward hated Catholic control. The fact that Charles had married a French princess with the stated aim of bringing back Catholicism didn’t help things. Nor did Charles’ typically heavy handed approach to the matter.
Things came to a head in 1639 when in reaction to the attempted imposition of a new prayer book on the Scottish church the region rose in revolt. The cash strapped Charles found it hard to respond forcefully to this threat and so finally, after eleven years of personal rule, recalled parliament. However, instead of a compliant political body ready to help defend English honor this “Short” parliament instead spent its time attempting to air the numerous grievances it had collected over the previous decade. Exasperated, Charles once more dismissed parliament and attempted to deal with the Scots alone. The result was a humiliating defeat that forced him to yet again recall Parliament to gain the funds he had promised the Scots in return for peace.
This “Long” parliament (named so because it would stay in session throughout the wars) picked up exactly where it had left off. At first Charles acceded to its wishes, forgoing many of the sources of revenue he had used during the years of personal rule and accepting changes to his religious policies (in particular, he ended up gaining support from the Scots by giving them most everything they had originally gone to war to secure). Yet, this did not mollify parliament. When in 1641 the Irish rose in rebellion the parliament refuse to give the king control over the army in large part because they feared he might just turn around and use it against them. There were also rumors that Charles had helped engineer the uprising for just such a purpose.
The king had had enough – when a rumor spread that the parliament was on the verge of impeaching his Catholic wife Charles sent his men to arrest a key five of its members. Entering the meeting chamber itself Charles asked where the men might be (they had skipped out right ahead of his troops) only for the speaker of the house to famously reply, ”May it please your Majesty, I have neither eyes to see nor tongue to speak in this place but as the House is pleased to direct me, whose servant I am here.”
The king had gone too far – his action seemed to confirm the parliament’s fears that he was a tyrant, while its failure signaled that he was weak enough to be challenged. Feeble attempts at rapprochement failed and the two sides – the Royalists and Parliament – organized for war.
The Course of the Civil War(s)
Technically speaking there were three English Civil Wars (their dates are listed above), but they tend to be lumped together into a single larger conflict. By far it is the First Civil War that is seen as the primary struggle, in large part due to the fact that just which side might win was truly undecided. However, once losing the first go around the Royalists were at a serious disadvantage in the following two struggles when compared to the victorious parliamentary forces.
The first great battle of the Civil War was at Edgehill in October 1642. It should have been a Royalist victory, but instead turned into a draw when Charles’ superior cavalry went charging off after their defeated Parliamentary equivalents rather than regrouping to inflict a coup de grace on the enemy army as a whole. This failure turned the war into more of a slogging match that would go on for four long years.
There were plenty of victories and defeats for each side, but generally speaking the war started off well for Charles only to go sour over time. At his height the king controlled perhaps half of England, but started to lose territory toward the end of 1642. A decisive defeat came at the Battle of Marston Moor where the Royalists lost to a combined force of Parliamentarians and Scots. The result was that Charles forfeited the north of England. However, the inability of his enemies to take proper advantage of their victory allowed the king to continue to resist into 1645.
It was during this time that the other man most associated with the period of the Civil War came to prominence: Oliver Cromwell. Born in 1599 he seems to have been something of a ne’er-do-well in early life until undergoing a religious conversion in his mid thirties. Now a devout Puritan he was a member of both the Short and Long Parliaments and when war broke out turned himself into a cavalry commander. He raised his own troop of men – the “Ironsides” – and gained a reputation for success over the course of the first few years of the war. However, it was leading the attack that won the day at Marston Moor that truly made him famous. Because of this, when Parliament decided to try a different approach to fighting the war after the frustrations of 1644, Cromwell was in position to influence and then command the force that would ultimately lead him to become Lord Protector – The New Model Army.
More to come…
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Posted by Shadowvast on 21. September 2009 15:25
Hi everyone. I just wanted to poke my head in here to let you all know the following....
- I am holding a small 40k tournament at the Armoury in Pickerington on Nov. 7th. 3 rounds, 2 hours each.
- 1500 point armies, WSYWIG models only, and only the current codex. No imperial armour or other non codex units allowed.
- Please bring a clearly legible printed copy of your list with you.
- We start rolling dice at noon, so please arrive well before that to get checked in and get your list approved.
- I like to stay on or ahead of schedule, , so I WILL stop you rolling dice in the middle of a combat if I call time and you are still going. I do give warning at the half hour, 15 minute, and 5 minute marks though.
- $10 entry to help cover prize support, and I give awards to the winner and best sportsman!! There are only 12 spots open, and they will go quickly, so call the store at 614-833-1331 to get paid up and registered in advance!
I hope to see you there!
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Posted by Ranillon on 21. September 2009 12:54
Over the summer I picked up the Warhammer Historicals rulebook for the English Civil War, a period of history I've long seen as interesting. What surprised me, however, was how the rules themselves were so much like regular Warhammer and yet were not. Frankly, I think it has a lot of great ideas that you could use to tweak your Warhammer game. More fundamentally, it is a good case study for how to provide more variations for your GW gaming in general.
So, I am starting a series on the English Civil War and gaming to run this week. It will include some new History in Gaming material, a review of the Warhammer Historicals rules, and some commentary on how they relate to Games Workshop miniatures games in general.
More to come...
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