Posted by Ranillon on 26. February 2009 22:12
Here is my first run at the rules for the Warhammer 40K Space Hulk game. Please give it a read and post your thoughts and criticisms.
1) The standard 40K rules will be used
2) There are 2-6 players
3) Every player controls 1 squad that has been given the task of investigating a space hulk and retrieving anything they find that is of value
4) Each player squad will be approximately 300 points. Players will be able to choose playing 5 Terminators or a full squad of 10 regular Space Marines. One member of the squad will be a hero model. Squad composition will be slightly altered from the standard Marine codex in order to allow greater variation of models. For example, terminator squads can include a mix of regular and assault troops. Note that for the most part squads will be pre-configured to speed up beginning the game.
5) Facing them will be an assortment of possible enemies, most notably Tyranids, Orks, and Eldar (yes, this is a nod to the recently released Dawn of War 2 game. It also represents most of the non-imperial forces I have painted).
6) Throughout the hulk are placed encounter tokens. Whenever a player squad approaches within 12” of the token it becomes activated. At that point the activating player gets to choose randomly from either normal encounters or advanced encounters. The former are equal to ~150 points while the latter are ~250-350 points. Successfully defeating a normal encounter gains you one victory point. Successfully defeating an advanced encounter gains you from 2-5 victory points. “Defeating” an enemy squad requires destroying it or causing it to break and run (at which time the squad is removed). In the case that somehow two or more player squads engage in the same combat the victory points go to the player who originally activated the token. Likewise, the enemy troopers will advance and shoot toward that player’s men whenever possible.
7) Players cannot fight one another, but then again they are under no obligation to aid another player.
8) At the start of every turn a player gets to roll one dice for each dead trooper. One a roll of 5-6 that marine returns to the battle (the Emperor’s marines are tough hombres). However, should the player’s entire squad be lost he is out of the game (such is the fate of those who fail the eternal Emperor!).
9) The player with the most victory points at the end of the game is the winner.
10) All material to play will be provided
a1a99d98-0885-426b-aa56-f4bb08188d21|2|5.0
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