Posted by Ranillon on 21. September 2009 12:54
Over the summer I picked up the Warhammer Historicals rulebook for the English Civil War, a period of history I've long seen as interesting. What surprised me, however, was how the rules themselves were so much like regular Warhammer and yet were not. Frankly, I think it has a lot of great ideas that you could use to tweak your Warhammer game. More fundamentally, it is a good case study for how to provide more variations for your GW gaming in general.
So, I am starting a series on the English Civil War and gaming to run this week. It will include some new History in Gaming material, a review of the Warhammer Historicals rules, and some commentary on how they relate to Games Workshop miniatures games in general.
More to come...
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